Yoshi's Woolly World For Nintendo Switch

  1. Yoshi Woolly World Nintendo Switch
  2. Yoshi's Woolly World For Nintendo Switch 3
  • Publisher:
    Nintendo
  • US, EU
  • Genre:
    Platformer
  • 16th Oct 2015 (USA)
    26th Jun 2015 (UK/EU)

Jan 09, 2019  Yoshi's first big adventure on Nintendo Switch is called Yoshi's Crafted World and launches March 29. Baby Bowser and Kamek are at it again as they try to. I fell in love with Yoshi's Woolly World the moment I saw the very first screenshot in Official Nintendo Magazine, quite a few years ago now. It was a long time coming but it was worth the wait. Oct 04, 2016  Yoshi's Woolly World + Blue Yarn Yoshi amiibo - Wii U Made from actual yarn, Yoshi has never been more adorable! Kind-hearted, naturally protective of others, and perpetually hungry, Yoshi is always up for adventure & there are so many mysteries to explore and new things to find!

4.3/5(3 votes )

“Yoshi’s Woolly World” is a side-scrolling style platform game developed by Good-Feel and released by Nintendo. This will be the second version to have only one character – Yoshi since the “Yoshi’s Story” version was released in 1997 on Nintendo 64, as well as the spiritual successor to the “Kirby’s” game from Epic Yarn 2010. With gameplay similar to Good-Feel’s “Kirby’s Epic Yarn” games, players will be able to play the protagonist of the game, Yoshi, and will explore the world together, where Characters and environments in the game are made up of yarn and fabric. The game retains much of Yoshi’s movement from the “Yoshi’s Island” game series, including using his tongue to swallow enemies and using his flutter jump to reach high areas. The game is set on an island that contains many Yarn Yoshis of varying patterns, the evil Magikoopa Kamek turns nearly all the Yoshis into bundles of yarn for his master Baby Bowser, scattering them across different worlds. However, two Yoshis manage to avoid being transformed themselves, and they set off to pursue Kamek and rescue their woolly friends. After traveling through six different worlds, Yoshi manages to storm Baby Bowser’s castle. When Yoshis reach Baby Bowser, Kamek reveals that he stole the yarn so that he could use it to grow Baby Bowser to a much larger size. After battling Baby Bowser, the Yoshis rescue their friends from Kamek and Baby Bowser. Kamek and Baby Bowser fly away but crash land on the moon.

ISO File
WUX File

Yoshi’s Crafted World dev explains how the game came to be and how Switch influenced the project

Posted on April 7, 2019 by Brian(@NE_Brian) in News, Switch

After making Yoshi’s Woolly World on Wii U (and eventually 3DS), Good Feel continued with the IP to produce Yoshi’s Crafted World on Switch. Members of the development team spoke about the project in-depth in this month’s issue of Nintendo Dream.

According to director Masahiro Yamamoto, talks with Nintendo began before Switch launched. It was actually Nintendo who asked Good Feel is the company wanted to make another Yoshi game as opposed to the other way around. Also, due to Switch’s nature of playing with others and a home console that can be taken on the go, that acted as a major point of influence and led to the idea of having two sides to the different stages.

Yoshi

Here’s the full exchange between Nintendo Dream and Yamamoto regarding Yoshi’s Crafted World’s origins:

Yoshi Woolly World Nintendo Switch

So moving on to the current title, Yoshi’s Crafted world, how did this project start?

Yamamoto: We first started talking to Nintendo before the release of the Switch. At that time Nintendo asked us if we wanted to make something new for the Yoshi series. I wasn’t involved in the previous Kirby and Yoshi games, so this was my first time working with Nintendo on a game. I first had to think about how we could make the traditional Yoshi something new for the Nintendo Switch hardware, also thinking about all the necessary play elements. Man, it was a while before we started talking about crafting… (all laugh) Because the concept of the Switch is that it’s fun alone but you can also take it out with you to enjoy with friends, I really wanted to incorporate this into the Yoshi game too. I was thinking about the potential uses of a home console you can take outside with you. For example, what about if when you brought two consoles together one player could complete the front course at the time as the other play completes the reverse side. Because all of these players gathered together would have a different view, they could exchange tactics and information to complete the course. That was the first thing I wanted to do.

So you were imagining a 3D course rather than 2D?

Yamamoto: Yes. Yoshi is traditionally a side scrolling 2D adventure. But then if you are going to be playing the front and reverse sides but they don’t look any different, that wouldn’t be fun at all. Plus we also needed to design a unique aesthetic. That’s where the idea of a ‘crafted’ world came in. I thought if we made this a world of crafting and made it so that the reverse of the world was also visible this would give the feeling of two whole parts of the game, one front and one back.

Yoshi's Woolly World For Nintendo Switch 3

So you thought a crafted world suited this idea of seeing into the background too?

Yamamoto: I considered a lot of other styles, but I thought the crafted one suited the Yoshi world and, after thinking it through, I chose that one.

Translation by provided by Corks on behalf of Nintendo Everything

More: Good Feel, interview, Masahiro Yamamoto, top, Yoshi's Crafted World

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