Yoshi's Woolly World Mods

The best place to get cheats, codes, cheat codes, walkthrough, guide, FAQ, unlockables, tricks, and secrets for Yoshi's Woolly World for Nintendo Wii U. Get crafty with Poochy and Yoshi. Nintendo 3DS Poochy & Yoshi's Woolly World. Discover a handicraft world bursting at the seams with creativity, as you guide Yarn Yoshi™ or Yarn Poochy. Oct 15, 2015  Yoshi's Woolly World. Available now Redeem game code. $29.99 Buy download. Eligible for up to points Set off with a friend. through a wild, woolly world in this grand Yoshi™ adventure!

Level
Naval Piranha 2: Now It's Personal!
World-Level4-S
GameYoshi's Woolly World
MusicSpecial Course
<<List of levels>>

Naval Piranha 2: Now It's Personal! is the final level of World 4 in Yoshi's Woolly World. It is unlocked after collecting all forty previous Smiley Flowers in the world.

  • 2Collectibles

Layout[edit]

The level begins in an area with many vines. Once Yoshi reaches an Egg Block, Naval Piranha appears and gives chase. Yoshi will then encounter a few Shy Guys on Item Balloons, and then Piranha Plants on trampolines. After a while, Koopa Paratroopas also appear. More trampolines appear after that, as well as a slightly faster autoscroll. After a segment of trampolines and sponge dirt, a slighty faster autoscroll engages. Before long, Yoshi will reach another trampoline, causing the autoscroll to move even faster. Yoshi must then quickly eat the Shy Guys on Item Balloons to fill in the platforms, then continue past the sponge dirt and trampolines, followed by an area with spiky vines and Piranha Plants, followed by the final trampoline leading to the goal roulette.

Collectibles[edit]

Smiley Flowers[edit]

  • Smiley Flower 1: In a hidden Winged Cloud just after the first two Shy Guys on Item Balloons.
  • Smiley Flower 2: In an alcove too narrow for Yoshi to enter. To get it, Yoshi must eat a Koopa Paratroopa and spit out its shell into the alcove so that it can run into the Smiley Flower.
  • Smiley Flower 3: In a hidden Winged Cloud at a vine almost immediately after the second Wonder Wool.
  • Smiley Flower 4: In some sponge dirt immediately after the fourth Wonder Wool.
  • Smiley Flower 5: Just before the final trampoline, just over a Piranha Plant. Yoshi must throw a yarn ball at it to collect it.

Wonder Wools[edit]

  • Wonder Wool 1: Just above a Piranha Plant on a trampoline. Yoshi must simply flutter jump to get it.
  • Wonder Wool 2: At the top left of three rows of sponge dirt.
  • Wonder Wool 3: Up and to the left of a trampoline immediately after an Egg Block, just before the faster autoscroll.
  • Wonder Wool 4: Revealed just after filling in the second platform after the faster autoscroll.
  • Wonder Wool 5: In a patch in the ground near the final vine before the goal roulette.
Nintendo 64 Yoshi

Collecting all of the Wonder Wools knits Nintendo 64 Yoshi back together.

Enemies[edit]

Names in other languages[edit]

LanguageNameMeaning
Japaneseビッグパックンの逆襲!!
Big Pakkun no Gyakushū!!
Big Piranha Strikes Back!!
GermanAudreys RacheAudrey's Revenge
Korean거대뻐끔의 역습!!
Geodaeppeokkeum'ui Yeokseup!
Naval Piranha Strikes Back!!
[Edit]
Yoshi's Woolly World / Poochy & Yoshi's Woolly World
ProtagonistsPlayable charactersYoshis • Poochy*
AlliesBouncie • Fluffin' Puffin • Gold Lakitu* • Poochy • Poochy Pup*
LocationsWorldsWorld 1 • World 2 • World 3 • World 4 • World 5 • World 6 • Wonderful World of Wool (★-S)
Otheramiibo Hut • Boss Tent • Craft Island • Poochy Hut* • Scrapbook Theater • Yoshi Hut • Yoshi Theater*
Poochy Dash levels*Galloping Green Meadow • Hotheaded Lava Fields • Stitchy Scramble • Zippy Lagoon • Bobsledding Peaks • Fort Bombs Away
Items and objectsArrow Lift • Bead • Chomp Rock • Egg-Plant • Fire watermelon • Flipper • Goal Ring • Heart • Ice watermelon • Invincibility Egg • Item Balloon • Key • Number Platform • Paddle wheel • Pencil Patch* • Post • Power Badge • Present Box • Smiley Flower • Spring Ball • Stamp Patch** • Transformation Door • Warp Pipe • Watermelon • Winged Cloud • Wonder Wool • Yarn Ball • Yarn Basket
BossesBig Montgomery • Knot-Wing the Koopa • Burt the Bashful • Bunson the Hot Dog • Miss Cluck the Insincere • Naval Piranha • Snifberg the Unfeeling • Kamek • Baby Bowser / Mega Baby Bowser
EnemiesBill Blaster • Bomb Guy • Boo Guy • Bull's-Eye Bill • Bullet Bill • Bullet Bill Patch • Bumpty • Burrbert • Burt • Cheep Cheep • Clawdaddy • Fang • Flightless Goonie • Flightless Skeleton Goonie • Flooff • Fluffy Phantom • Fly Guy • Fooly Flower • Frame Boo • Frame Chomp • Gargantua Blargg • Goonie • Gusty • Hook Guy • Hot Dog • Ice Snifit • Koopa Paratroopa • Koopa Troopa • Lakitu • Lava Drop • Li'l Smooch Spider • Little Mouser • Lunge Fish • Miss Cluck • Monty Mole • Monty Mole Patch • Nep-Enut • Nipper Plant • Nipper Spore • Nipper Spore Patch • Peeply • Pharaoh Guy • Piranha Plant • Pokey Pom • Ruffin' Tumble • Ruffin' Tumble Patch • Seedy Sally • Short Fuse • Shy Guy • Shy Guy Tower • Skeleton Goonie • Smooch Spider • Snag-Stitch • Snifit • Snoot • Snow Guy • Spray Fish • Stalking Piranha Plant • Stilt Guy • Tap-Tap • Wall Lakitu • Wik • Wild Ptooie Piranha • Woollet Bill • Woozy Guy
*Only in Poochy & Yoshi's Woolly World • ** Only in Yoshi's Woolly World
Yoshi's Woolly World / Poochy & Yoshi's Woolly Worldlevels
World 1World 2World 3
Yarn Yoshi Takes Shape!
Bounceabout Woods
Sponge Cave Spelunking
Big Montgomery's Fort
Knitty-Knotty Windmill Hill
Shy But Deadly
Clawdaddy Beach
Burt the Bashful's Castle
Hang Tongue!
Across the Fluttering Dunes
Duplicitous Delve
Walk the Chomp to Unwind
Knot-Wing the Koopa's Fort
Spiky Stroll
Lava Scarves and Red-Hot Blarggs
The Desert Pyramid Beckons!
Bunson the Hot Dog's Castle
Perils of the Perplexing Pyramid
Yoshi and Cookies
Wobble Mobile Jaunt
Scarf-Roll Scamper
Big Montgomery's Bubble Fort
Fluffin' Puffin Babysitting
A-Mazing Post Pounding
Fanciful Fluff and Feathers
Miss Cluck the Insincere's Castle
Woollet Bill's Last Ride
World 4World 5World 6
Monkeying Round and Round
Lakitu Peekaboo
Rollin' Down the River
Knot-Wing the Koopa's Aqua Fort
Sunset at Curtain Falls
Spooky Scraps! Don't Get Spooked!
Yoshi Branches Out
Naval Piranha's Sewer
Naval Piranha 2: Now It's Personal!
Fluffy Snow, Here We Go!
Frozen Solid and Chilled
Flying-Carpet Cruise
Big Montgomery's Ice Fort
A Little Light Snowfall
Up Shuttlethread Pass
Snowy Mountain Lift Tour
Snifberg the Unfeeling's Castle
Yoshi's Curtain Call
Lair of the Smooch Spiders
Snag-Stitch Mountain
Vamoose the Lava Sluice!
Knot-Wing the Koopa's Sky Fort
Yoshi, the Terror of All Boos
Feel Fuzzy, Get Clingy
Kamek's Last-Ditch Flyby
King Bowser's Castle
Skeleton Goonies' Lava Lair
World ☆
Wonderful World of Wool
Retrieved from 'https://www.mariowiki.com/index.php?title=Naval_Piranha_2:_Now_It%27s_Personal!&oldid=2623296'
Page 1 of 1
[ 11 posts ]
Print viewPrevious topic | Next topic
AuthorMessage
PostPosted: Tue Jul 28, 2015 12:28 am

Joined: Thu Jun 04, 2015 11:20 pm
Posts: 137
Yes, these are probably different than ones from Kirby's Epic Yarn.
I want to be the first to extract these and upload all of the textures and whatnot before anyone!
Here!
Also, there are .bfres files in there I see with a hex editor (I figured.), I can extract them so no worries...


Top
PostPosted: Tue Jul 28, 2015 4:15 pm
Site Admin

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 10995
It's the usual Kirby format:
http://aluigi.org/papers/bms/others/kirby_epic_yarn.bms
Or do you refer about the format of the extracted files?


Top
PostPosted: Tue Jul 28, 2015 7:25 pm

Joined: Thu Jun 04, 2015 11:20 pm
Posts: 137
Ah, never mind then, when I found these I thought they used a different version of the GFA format since this is a Wii U Game and not a Wii Game.
I can extract the .bfres files, which is what they output.
They are like the Wii's .brres file format.
Also, since Yoshi's Woolly World, Wario Land: Shake It!, and Kirby's Epic Yarn use the same GFA format, wouldn't it make sense to just call the BMS Script Good Feel or something?
Good Feel made all three of these games so I think it would make sense.


Top
PostPosted: Wed Jul 29, 2015 2:00 pm

Joined: Thu Jun 04, 2015 11:20 pm
Posts: 137


Top
PostPosted: Thu Jul 30, 2015 9:24 am
Site Admin

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 10995


Top
Post subject:Re: Yoshi's Woolly World .gfa

Joined: Sun May 31, 2015 2:23 am
Posts: 357
Not working for me.
'55 clog MEMORY_FILE OFFSET ZSIZE SIZE'


Top

Gta World Mods

PostPosted: Wed Jul 06, 2016 10:59 am
Site Admin

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 10995


Top
Post subject:Re: Yoshi's Woolly World .gfa

Joined: Sun May 31, 2015 2:23 am
Posts: 357
Basically any of them, but here's a few...
https://www.dropbox.com/s/k5npl4je7c7w5uc/boss.zip?dl=0


Top
Gta world mods downloads san andreas
PostPosted: Fri Jul 08, 2016 7:19 am
Site Admin

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 10995
Script 0.2.3.
The problem was with the guessing of an additional type of compression that was checked at the wrong place.


Top
PostPosted: Mon Jul 31, 2017 4:48 pm

Joined: Mon Jul 31, 2017 4:35 pm
Posts: 1
I keep getting the error:
Error: the uncompressed data (-1) is bigger than the allocated buffer (73867680)
Last script line before the error or that produced the error:
60 clog MEMORY_FILE OFFSET ZSIZE SIZE
These are the files that threw the error:
https://mega.nz/#!sro00YRS!PdFxdkYV67h3 ... Flyxyfyke0
EDIT: Nevermind, I just updated to the latest QuickBMS version.


Top

Yoshi's Woolly World Walkthrough

PostPosted: Fri Apr 26, 2019 6:49 am

Joined: Fri Apr 26, 2019 6:39 am
Posts: 1
Hi,
I'm reviving this old thread as it shows up on the internet search and perfectly fits.
I followed the above instructions and was able to extract the gfa files. Now I want to re-pack the files after editing them.
I found:
https://gbatemp.net/threads/release-gfa ... ld.468131/
https://github.com/jam1garner/gfa-packer
and with a bit of luck:
https://web.archive.org/web/*/http://ww ... ress/bpe.c
Now I wasn't able to get this all working and the file I want to re-compress 'TF01.bfres -> TF01.gfa' is definitely above 1MB
I did glanze over both the python script and the c-source of bpe and I'm not sure if this 1MB limit is easy to overcome or not. Just changing the defines might work or not
#define BLOCKSIZE 10000 /* maximum block size */
#define HASHSIZE 8192 /* size of hash table */
#define MAXCHARS 220 /* char set per block */
#define THRESHOLD 3 /* minimum pair count */
I might be experienced enough to get this working but first I want to ask here if there is not an obviously better or more recent way of doing this?
Cheers!


Top
Page 1 of 1
[ 11 posts ]