Yoshi's Woolly World 6-3 Yarn

Going off of a few other threads it would be for the best to have a discussion on the way the categories are managed at the moment.

Yoshi's Woolly World is a platform game in which players assume the role of Yoshi. Similar to games like Good-Feel's Kirby's Epic Yarn, the game is set in a world where the characters and environment are composed of yarn and cloth. On the other, there was Yoshi’s Story for Nintendo 64, andwell, it didn’t quite have the same level of quality, let’s just say. Now we have Yoshi’s Woolly World, a game that follows the same level of design as Kirby’s Epic Yarn, as Yoshi, his allies, enemies and the worlds.

Yoshi woolly world 5 2

Currently there are 5 'main' categories:

Any% Classic (completing the main game without mellow mode);
Any% Classic No Badges (As above but without badges);
Any% (Gem grinding basically, but the quickest way to complete the game with mellow mode);
100% (Currently collecting All Flowers, Yarn and stamp gems in all levels);
and another added recently of All Levels (completing all levels including S levels but not requiring all collectibles)

Now this is where I'd like to bring a discussion in to things so as to have a clear and more organised board with all the categories that people want. Personally one thing that has a bit of a sticking point in my book but I want to see what others think is the definition of 100%. Now, at the times when initial categories were made no one really had an interest in 100% due to perceived length and this led to no real care being put in to defining it, which should have been the case. The current definition for it doesn't include heart collection and therefore not requiring star rank on each level, and I'd been having a discussion about it with another runner, Torco, that this should be part of it, but we never came to a decision and also felt we had no authority without a wider discussion. However without even realising I had I changed it (which is bad to admit and I apologise) and it was a good thing marcomania pointed it out so it could be reverted. However, I am of the opinion this should be changed to require star ranks for 100%. To make the current 100% run relevant and I also think would be a good way to do it would be to have the current 100% be 100% No Star Ranks and a new category for 100% All Star Ranks.

There I think should possibly also be a drop down added like the multiple controller one to specify whether badges were used or not or whether you did it alone or with another person (though I would be more inclined to keep Co-op categories with multiple people there own thing), and this would cut down on the number of categories while still allowing current categories to be ran. But an open discussion to make things clear on how they should be done would likely be best. Comment here, then how things go forward can happen based on what is said.

By 11048. Last updated

Basic Route of the any% category (Allows Mellow Mode)

Start on File 1 on Mellow Mode

1-1
-Get flower near beginning, pretty much unmissable

Get mini game at Goal Ring for every level, Ideally mini game where flowers are spouting eggs and fruits are everywhere (you can get around 8000-10,000 gems with this)

Skip levels 1-2 to 1-6 (If you don't have enough gems do 1-3)

1-3
-Get 2nd flower, throw egg upwards in middle of slope

1-7
-Get flower from invisible cloud under crab
-Redo bike section over and over until 36,000 - 46,000 (depending on how good you are at minigame)
-Make sure to jump over the last clock every time, so you finish each bike section quicker, don't reach goal ring until amount is gotten

World

Skip levels 1-8 to 4-8

5-1
-Flower from melting ice under warp pipe
-Enter pipe on top of flower for bike section, redo until 20,000 - 30,000 (recommended 30,000 incase bad rng)

Skip 5-2 to 6-7

6-8
-Yarn form enemy for white tower
-2p Yoshis for Green and Red
-Blue shyguy for Blue
-Baby Bowser